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Fantasy grounds 2 mega 3.0
Fantasy grounds 2 mega 3.0












This file is found In various places: Platform All of the configuration lives in a "" section.

  • Copy the sampleMap.xml file into your campaign's images directory.
  • This will emit sampleMap.png, sampleMap.jpg, and sampleMap.xml into your current directory
  • Run the script as uvtt2fgu.py sampleMap.dd2vtt.
  • If you want your image to have the lighting drawn on it and/or the grid, it won't break anything.
  • These are both "should"s and not "must"s.
  • The grid size will be correctly set up in FGU so you should only need to turn it on within FGU.

    fantasy grounds 2 mega 3.0

  • You should turn off Lighting as you want FGU to draw the lighting effects and not have the underlying image with the lighting.
  • In the exported file and will be correctly set up in FGU when imported. Remember that your players will need to download these images via FGU. You could use the "Roll20" setting as this will make the image files smaller.
  • You do not have to use the default "Best Quality" Grid Preset.
  • Uvtt2fgu.py requires a python3 installation with PIP.

    fantasy grounds 2 mega 3.0

    This was last used with Dungeondraft v1.0.2.1 Beta. This program works with Fantasy Grounds Unity v4.1 or higher as that is the version where dynamic lighting effects were added. If that's the case, please consider supporting us by donating an amount of your choice, telling us what you like or dislike about the game or simply spreading the word about our project.Utility to extract Fantasy Grounds Unity Line-of-sight and lighting files from a Univeral VTT file exported from Dungeondraft Therefore, if you've liked playing this kind of a game in the past you will probably like to play our version as well.

    fantasy grounds 2 mega 3.0

    The game will include entirely new characters, a new story, new art, new animations, new monsters, and more visual novel elements compared to its original predecessor. We are basically offering you to play a game based after the same concept, that is " to breed monsters" and to explore new environments and animations with every update of the game. It is a game for adults and the concept of the game is heavily based after the original game called "Breeding Season". Our team is working on a game called "Breeding Farm". Well, I think it is kinda obvious if you take the time and look at the name of our game project.īut let me make it clear.

    fantasy grounds 2 mega 3.0

    You probably want to know what we are offering now, don't you?














    Fantasy grounds 2 mega 3.0